package gateway import ( "encoding/json" "fmt" "net/http" "os" "path/filepath" "strings" "gopkg.in/yaml.v3" "git.yeij.top/AskaEth/Cyrene_v2/internal/auth" apperr "git.yeij.top/AskaEth/Cyrene_v2/internal/errors" "git.yeij.top/AskaEth/Cyrene_v2/internal/persona/loader" personareg "git.yeij.top/AskaEth/Cyrene_v2/internal/persona/registry" ) // 人格到身份与 API key 的管理写操作(仅 owner,带审计)。人格 // 写操作注册进人格注册表(真实的运行时效果),并持久化 // 一个 YAML 文件使其在重启后存活;API key 在 // auth.APIKey 存储中铸造/吊销。 const personaDir = "configs/personas" // personaUpsertRequest 是 POST/PUT /api/v1/admin/personas 的请求体。 type personaUpsertRequest struct { ID string `json:"id"` Name string `json:"name"` CharacterRef string `json:"characterRef"` Role string `json:"role"` SystemPrompt string `json:"systemPrompt"` Personality string `json:"personality"` SpeechStyle string `json:"speechStyle"` Catchphrase string `json:"catchphrase"` Background string `json:"background"` Values []string `json:"values"` Modes []string `json:"modes"` Mode string `json:"mode"` MemoryNS string `json:"memoryNamespace"` // Thinking 是可选的推理/呈现块(design/01 §2.1)。它 // 原样持久化进人格 YAML;更新时省略它会保留 // 已存块(见 adminUpdatePersona)。 Thinking *personaThinkingRequest `json:"thinking,omitempty"` } // personaThinkingRequest 是人格 `thinking` 段的线上形式。 // 其指针/命名与 YAML 一致,使面板能原样往返。 type personaThinkingRequest struct { BudgetTokens int `json:"budgetTokens,omitempty"` Effort string `json:"effort,omitempty"` ShowToUser *bool `json:"showToUser,omitempty"` Mode string `json:"mode,omitempty"` } // adminCreatePersona 在注册表中注册一个新人格(真实的运行时 // 效果),并持久化进人格 YAML 库使其在重启后存活。 func (s *Server) adminCreatePersona(w http.ResponseWriter, r *http.Request) { var req personaUpsertRequest if err := json.NewDecoder(r.Body).Decode(&req); err != nil { writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid request body")) return } if strings.TrimSpace(req.ID) == "" || strings.TrimSpace(req.Name) == "" || strings.TrimSpace(req.Role) == "" { s.auditClaims(r, "persona.create", "error") writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "id, name and role are required")) return } reg, ok := s.personas.(*personareg.Registry) if !ok { s.auditClaims(r, "persona.create", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_unavailable", "persona registry is not configured")) return } if _, exists := reg.Persona(req.ID); exists { s.auditClaims(r, "persona.create", "error") writeError(w, &apperr.AppError{Code: "duplicate", Message: "人格已存在,请使用编辑", HTTPCode: http.StatusConflict}) return } p := personaFromRequest(req) if err := p.ValidateThinking(); err != nil { s.auditClaims(r, "persona.create", "error") writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid thinking config: %v", err)) return } if err := savePersonaYAML(p); err != nil { s.auditClaims(r, "persona.create", "error") s.log.Error("persona persist", "id", req.ID, "err", err) writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_persist_failed", "failed to persist persona")) return } if err := reg.RegisterPersona(p); err != nil { s.auditClaims(r, "persona.create", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_register_failed", "failed to register persona")) return } if err := reg.RegisterCharacter(characterFromRequest(req)); err != nil { s.auditClaims(r, "persona.create", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_register_failed", "failed to register character")) return } s.auditClaims(r, "persona.create", "ok") writeJSON(w, http.StatusCreated, s.personaSummaryOf(p, characterFromRequest(req))) } // adminUpdatePersona 编辑既有人格,持久化 YAML 并 // 替换内存中的人格/角色。 func (s *Server) adminUpdatePersona(w http.ResponseWriter, r *http.Request) { id := r.PathValue("id") var req personaUpsertRequest if err := json.NewDecoder(r.Body).Decode(&req); err != nil { writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid request body")) return } if strings.TrimSpace(req.Name) == "" || strings.TrimSpace(req.Role) == "" { s.auditClaims(r, "persona.update", "error") writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "name and role are required")) return } req.ID = id reg, ok := s.personas.(*personareg.Registry) if !ok { s.auditClaims(r, "persona.update", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_unavailable", "persona registry is not configured")) return } if _, exists := reg.Persona(id); !exists { s.auditClaims(r, "persona.update", "error") writeError(w, apperr.Wrap(apperr.ErrNotFound, "not_found", "persona %q not found", id)) return } p := personaFromRequest(req) if err := p.ValidateThinking(); err != nil { s.auditClaims(r, "persona.update", "error") writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid thinking config: %v", err)) return } // 不认识可选 `thinking` 块的客户端(旧面板、脚本)会省略它; // 应保留已存的那个,而不是静默清掉手工编辑的 // 配置。发送该对象则替换它,全字段为默认值 // 时清除它。 p.Thinking = applyThinkingEdit(req.Thinking, existingPersona(reg, id)) if err := savePersonaYAML(p); err != nil { s.auditClaims(r, "persona.update", "error") s.log.Error("persona persist", "id", id, "err", err) writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_persist_failed", "failed to persist persona")) return } if err := reg.UpdatePersona(p); err != nil { s.auditClaims(r, "persona.update", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_update_failed", "failed to update persona")) return } if err := reg.UpdateCharacter(characterFromRequest(req)); err != nil { s.auditClaims(r, "persona.update", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "persona_update_failed", "failed to update character")) return } s.auditClaims(r, "persona.update", "ok") writeJSON(w, http.StatusOK, s.personaSummaryOf(p, characterFromRequest(req))) } // adminCreateUser 诚实作答:既没有持久化用户表,也没有 // 可供支撑的用户认证登录(部署形态是来自 .env 的单个管理 // 账号加运行时 API key;design/11 是单用户优先),因此 // 创建用户会是一行没人能登录的记录。它报告缺失的 // 存储,而不是编造一个用户。 func (s *Server) adminCreateUser(w http.ResponseWriter, r *http.Request) { s.auditClaims(r, "user.create", "error") writeError(w, &apperr.AppError{ Code: "not_implemented", Message: "新增用户/角色未实现:无用户表,登录仅用 .env 单 admin(ADMIN_USERNAME/PASSWORD),角色为 owner>admin>viewer 常量;多用户存储与登录接入需先设计(design/11 单用户为主)", HTTPCode: http.StatusNotImplemented, }) } // apiKeyIssueRequest 是 POST /api/v1/admin/users/apikey 的请求体。 type apiKeyIssueRequest struct { Role string `json:"role"` } // adminIssueApiKey 铸造一个绑定到某角色的真实 API key,并返回一次 // 明文(唯一可见的一次)。响应中的 id 是管理列表所展示的 // 脱敏形式,因此之后可用它吊销该 key。 func (s *Server) adminIssueApiKey(w http.ResponseWriter, r *http.Request) { var req apiKeyIssueRequest if err := json.NewDecoder(r.Body).Decode(&req); err != nil { writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid request body")) return } role, err := auth.ParseRole(req.Role) if err != nil { s.auditClaims(r, "apikey.issue", "error") writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "invalid role")) return } keys, ok := s.users.(*auth.APIKey) if !ok { s.auditClaims(r, "apikey.issue", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "users_unavailable", "用户服务未配置")) return } key, err := keys.Generate(role) if err != nil { s.auditClaims(r, "apikey.issue", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "apikey_failed", "failed to issue api key")) return } s.auditClaims(r, "apikey.issue", "ok") writeJSON(w, http.StatusCreated, map[string]any{"id": auth.MaskKey(key), "key": key, "role": string(role)}) } // adminRevokeApiKey 按脱敏 id(管理列表返回的标识)吊销一个 // key。没有 key 携带该掩码时报告 not-found。 func (s *Server) adminRevokeApiKey(w http.ResponseWriter, r *http.Request) { id := r.PathValue("id") keys, ok := s.users.(*auth.APIKey) if !ok { s.auditClaims(r, "apikey.revoke", "error") writeError(w, apperr.Wrap(apperr.ErrInternal, "users_unavailable", "用户服务未配置")) return } if !keys.RevokeByMask(id) { s.auditClaims(r, "apikey.revoke", "error") writeError(w, apperr.Wrap(apperr.ErrNotFound, "not_found", "api key not found")) return } s.auditClaims(r, "apikey.revoke", "ok") writeJSON(w, http.StatusOK, map[string]any{"id": id, "revoked": true}) } // personaFromRequest 从 upsert 请求构建 loader.Persona,在省略时 // 填入派生的 system prompt/characterRef,使最小创建也能通过校验。 func personaFromRequest(req personaUpsertRequest) *loader.Persona { systemPrompt := strings.TrimSpace(req.SystemPrompt) if systemPrompt == "" { systemPrompt = fmt.Sprintf("你是 %s,按角色人设 %q 与主人交流。", req.Name, req.Role) } characterRef := strings.TrimSpace(req.CharacterRef) if characterRef == "" { characterRef = req.ID } return &loader.Persona{ ID: req.ID, Name: req.Name, CharacterRef: characterRef, Identity: loader.Identity{Role: req.Role, SystemPrompt: systemPrompt}, Personality: req.Personality, SpeechStyle: req.SpeechStyle, Catchphrase: req.Catchphrase, Background: req.Background, Values: req.Values, Emotion: loader.EmotionParams{MemoryNamespace: strings.TrimSpace(req.MemoryNS)}, Thinking: thinkingFromRequest(req.Thinking), } } // thinkingFromRequest 把线上 `thinking` 块映射到人格字段; // 块缺失得到零值,yaml.Marshal 会完全省略它。 func thinkingFromRequest(req *personaThinkingRequest) loader.ThinkingParams { if req == nil { return loader.ThinkingParams{} } return loader.ThinkingParams{ BudgetTokens: req.BudgetTokens, Effort: strings.TrimSpace(req.Effort), ShowToUser: req.ShowToUser, Mode: strings.TrimSpace(req.Mode), } } // existingPersona 返回 id 对应的已存人格,不存在时为 nil。 func existingPersona(reg *personareg.Registry, id string) *loader.Persona { if p, ok := reg.Persona(id); ok { return p } return nil } // applyThinkingEdit 返回更新应持久化的 `thinking` 块:请求自带 // 块时用请求的,否则用已存人格的块 —— // 因此不认识该可选字段的客户端绝不可能清掉它。发送 // 该对象的更新会直接替换整块(全默认字段则清除它)。 func applyThinkingEdit(req *personaThinkingRequest, existing *loader.Persona) loader.ThinkingParams { if req != nil { return thinkingFromRequest(req) } if existing != nil { return existing.Thinking } return loader.ThinkingParams{} } // characterFromRequest 构建绑定到该人格的 registry.Character。 func characterFromRequest(req personaUpsertRequest) *personareg.Character { modes := append([]string(nil), req.Modes...) if len(modes) == 0 && req.Mode != "" { modes = []string{req.Mode} } return &personareg.Character{ID: req.ID, Name: req.Name, PersonaID: req.ID, Modes: modes} } // personaSummaryOf 把人格+角色映射为其线上摘要。它与 // 管理列表返回的形状相同 —— 角色级 mood 加上 `thinking` 块 —— // 因此写响应与随后的读对人格的描述完全一致 // (客户端可信任任一方用于回填)。 func (s *Server) personaSummaryOf(p *loader.Persona, c *personareg.Character) PersonaSummary { return PersonaSummary{ ID: p.ID, Name: c.Name, Character: c.Name, IsDefault: c.Default, Mode: firstMode(c.Modes), MemoryNS: p.MemoryNamespace(), Mood: s.moodOf(p.ID), Thinking: thinkingSummaryOf(p.Thinking, true), } } // savePersonaYAML 把 p 以 .yaml 持久化进人格库,使其在 // 重启后存活(wire.go 加载该目录)。id 会被净化,使用户 // 输入无法穿越出库目录。 func savePersonaYAML(p *loader.Persona) error { data, err := yaml.Marshal(p) if err != nil { return fmt.Errorf("persona: marshal %q: %w", p.ID, err) } if err := os.MkdirAll(personaDir, 0o755); err != nil { return fmt.Errorf("persona: mkdir: %w", err) } path := filepath.Join(personaDir, sanitizeID(p.ID)+".yaml") if err := os.WriteFile(path, data, 0o644); err != nil { return fmt.Errorf("persona: write %s: %w", path, err) } return nil } // sanitizeID 只保留 URL/路径安全字符,使人格 id 不能 // 逃出人格目录。 func sanitizeID(id string) string { var b strings.Builder for _, r := range id { switch { case r >= 'a' && r <= 'z', r >= 'A' && r <= 'Z', r >= '0' && r <= '9', r == '-', r == '_': b.WriteRune(r) default: b.WriteByte('_') } } return b.String() }