package loop import ( "context" "testing" "time" "git.yeij.top/AskaEth/Cyrene_v2/internal/capability/restrict" "git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/memory" "git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model" ) // seedDecayProbe 在独立 store 上放一条**会被命中**(content 含 query 词)且 // updated_at 很旧(60 天前,衰减明显 < 1.0)的记忆,返回 store 与落库条目。 func seedDecayProbe(t *testing.T, query string) (*memory.Store, memory.MemoryItem) { t.Helper() ctx := context.Background() store := newTestMemoryStore(t) stored, err := store.Add(ctx, memory.MemoryItem{ PersonaID: "persona-a", Content: query + " preference", UpdatedAt: time.Now().UTC().Add(-60 * 24 * time.Hour), Scope: memory.ScopeUser, Kind: memory.KindRelationship, }) if err != nil { t.Fatalf("seed memory: %v", err) } return store, stored } // TestMemoryBlock_ReadOnlyLane_NoDecayWrite 钉住 AGENTS §9 / design/03 §5 的红线 // 「群聊 / 陌生人只读不写记忆」在 **loop 级**成立:真实走 memoryBlock → // retrieveMemoryBlock 的受限车道(群聊/陌生人,MemWritable=false)召回时,命中 // 记忆的 decay_weight 与 updated_at 必须逐字不变(零写入)。 // // 为什么必须落在 loop 级:关掉衰减回写的是**受限车道自己在检索调用点**传的 // memory.WithoutDecayWriteback(memory.go 的 retrieveMemoryBlock)。只在 Retriever // 上单测「显式传入时只读」钉不住「受限车道真的传了它」——把那一行去掉,那些 // 测试仍全绿(审计实证的测试缺口)。 // // 正向对照:主人车道(OwnerEnv)走同一路径时两者必须被推进,否则本测试可能 // 因为「根本没命中」而假绿。 func TestMemoryBlock_ReadOnlyLane_NoDecayWrite(t *testing.T) { t.Parallel() ctx := context.Background() msgs := []model.Message{model.TextMessage(model.RoleUser, "coffee")} // 正向对照:主人车道推进衰减(证明命中条件成立,不是空跑)。 ownerStore, ownerSeed := seedDecayProbe(t, "coffee") owner := New(Options{Retriever: memory.NewRetriever(ownerStore), PersonaID: "persona-a"}) owner.memoryBlock(WithSessionEnv(ctx, OwnerEnv()), msgs) ownerAfter, err := ownerStore.Get(ctx, ownerSeed.ID) if err != nil { t.Fatalf("owner Get: %v", err) } if ownerAfter.DecayWeight >= ownerSeed.DecayWeight || ownerAfter.UpdatedAt.Equal(ownerSeed.UpdatedAt) { t.Fatalf("主人车道未推进衰减(对照不成立):before=%v/%v after=%v/%v", ownerSeed.DecayWeight, ownerSeed.UpdatedAt, ownerAfter.DecayWeight, ownerAfter.UpdatedAt) } // 红线:受限车道对命中记忆零写入。 groupEnv := SessionEnv{ActorEnv: restrict.ActorGroupMember, MemWritable: false} groupStore, groupSeed := seedDecayProbe(t, "coffee") group := New(Options{Retriever: memory.NewRetriever(groupStore), PersonaID: "persona-a"}) group.memoryBlock(WithSessionEnv(ctx, groupEnv), msgs) groupAfter, err := groupStore.Get(ctx, groupSeed.ID) if err != nil { t.Fatalf("group Get: %v", err) } if groupAfter.DecayWeight != groupSeed.DecayWeight || !groupAfter.UpdatedAt.Equal(groupSeed.UpdatedAt) { t.Fatalf("受限车道写入了记忆(红线破坏):before=%v/%v after=%v/%v", groupSeed.DecayWeight, groupSeed.UpdatedAt, groupAfter.DecayWeight, groupAfter.UpdatedAt) } }