feat: 唤醒式架构批次——capacity/L4/会话编排/管理面板写CRUD/前端集成(77-81)
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【capacity 唤醒式核心(77)】internal/runtime/capacity:(Decider L1启发式+L2上下文+人格覆盖→三态静息/唤醒/全能→允许工具集+capacity_awaken事件)。loop 外围允许集过滤(不硬阻断=能力≠边界红线)。config 加 Capacity(Enabled/MinConfidence/ToolSets)。wire buildCapacity 接入 loop。

【L4 记忆驱动意图(80)】recall.go:从记忆召回用户习惯(搞一下xx=办事)→唤醒L1/L2漏掉/升置信;群聊陌生人不读owner习惯(隔离红线);RecordIntent闭环(判定写回记忆越用越准);默认保守静息。

【会话消息编排(78)】gateway/session_orchestrator.go:每会话(模式/pending有界5/tail上下文尾巴20);Submit非阻塞(idle立即/busy入队ack/满拒绝);完成回调按序续接(tail+新消息合并增量注入非全量重放);Interrupt中断;REST 202/409+WS session_busy/pending_ack事件;不重造任务引擎复用loop。

【前端集成(79)】ws.ts 加 capacity_awaken/session_busy/pending_ack 解析;store 加 awakenState/sessionBusy;TopBar/ChatShell 加唤醒态徽标+忙态提示(不阻塞输入框);状态组件 status.tsx;Miuix风格。

【管理面板写CRUD(81)】20个写端点(POST/PUT/DELETE /admin/*,owner+审计落库):personas(真持久化YAML)/users apikey(签发掩码+撤销)/iot控制(真下发)/automations(建/触发/删)/llm(test真调用+临时)/channels(connect/close/身份测试actor白名单)/plugins(卸载)/memories(search真检索)/sessions(export)。无存储如实501不伪造。拆4文件满足≤500红线。前端9模块接真写。

【wire收口】buildCapacity接入loop+OnCapacity事件;server.go newOrchestrator接hub。

实机验证:iot ac.living control 200 真实改变 on:true;observability/metrics 200、health ok;全仓 build/vet/test 47包绿+前端tsc/vite。
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Aska committed 2026-09-06 21:54:40 +08:00
1 parent e0a543cc37
commit 6dbb4a2e18
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@@ -130,7 +130,34 @@ func (s *Server) handleChat(w http.ResponseWriter, r *http.Request) {
}
// The Web main session is the owner's private conversation (JWT = owner), so
// it binds the full-access env: memory read+write, unchanged behavior.
res, err := s.runner.Run(loop.WithSessionEnv(r.Context(), loop.OwnerEnv()), req.SessionID, userChatMessages(req.Text, req.Image))
msgs := userChatMessages(req.Text, req.Image)
if s.hub.orchestrator != nil {
sr, res := s.hub.orchestrator.SubmitSync(r.Context(), req.SessionID, msgs, loop.OwnerEnv())
if !sr.Accepted {
if sr.PendingFull {
writeError(w, apperr.Wrap(apperr.ErrConflict, "chat_busy", "会话正忙,待处理消息已满"))
} else {
writeError(w, apperr.Wrap(apperr.ErrBadRequest, "bad_request", "text or image is required"))
}
return
}
// A busy session returns a non-blocking ack (design/15 §2.1) instead of
// blocking the request on a turn that may run for a while.
if sr.Pending {
writeJSON(w, http.StatusAccepted, map[string]any{"queued": true, "queueDepth": sr.QueueDepth})
return
}
if sr.Err != nil {
s.log.Error("chat run", "err", sr.Err, "session", req.SessionID)
writeError(w, apperr.Wrap(apperr.ErrInternal, "chat_failed", "chat failed"))
return
}
writeJSON(w, http.StatusOK, chatResponse{Reply: res.Text, Steps: res.Steps, StopReason: res.StopReason})
return
}
// Legacy synchronous path when no orchestrator is wired (a hub built without
// one keeps the exact pre-design/15 reply contract).
res, err := s.runner.Run(loop.WithSessionEnv(r.Context(), loop.OwnerEnv()), req.SessionID, msgs)
if err != nil {
s.log.Error("chat run", "err", err, "session", req.SessionID)
writeError(w, apperr.Wrap(apperr.ErrInternal, "chat_failed", "chat failed"))