feat(channel,runtime): 批次2 后端 — 消息级角色归属进上下文 + IM 私聊随主会话角色 + 渠道级绑定
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按 design/22 §2/§3/§4.4/§7(3/4/5)。
- ①「消息级角色归属」进入模型上下文(批次 1 只做存储+DTO):历史消息的发送角色现在对模型可见,且**不把系统元数据塞进用户正文**(design/11 §10 红线)
- ② IM owner 私聊镜像解析出的角色 = **主会话绑定的角色**(§7-3)
- ③ 渠道级绑定:ChannelAccount 加 personaId(channels.json 读写/校验/脱敏沿用既有约定)+ 角色解析优先级 **会话 > 渠道 > 默认** + **群聊/陌生人强制默认角色**(§7-4);admin 渠道配置端点支持 personaId
- Docs/api-client 版本 +1
- 验收:go build/vet/test 全绿 + linux/darwin 交叉编译
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AskaEth committed 2026-10-03 21:01:33 +08:00
1 parent 3732c538cc
commit 5969bba3bd
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@@ -232,7 +232,13 @@ func (b *Bridge) runInboundTurn(ctx context.Context, msg adapter.UnifiedMessage,
// carried so the agent can see who is speaking (design/16 §4.6 §1-2). The
// resolved actor decides who is the owner vs a third party structurally — never
// from prompt text.
//
// The role this turn speaks as follows design/22 §2/§7-3/§7-4: the main session's
// binding when the owner's private chat is mirrored into it, otherwise the
// account's channel-level binding, otherwise the global default; a group or
// stranger conversation is forced onto the default role.
runEnv := loop.SessionEnv{ActorEnv: sess.Env(), MemWritable: sess.MemWritable}
runEnv.PersonaID = b.resolvePersona(ctx, sess, target, adapterName(a))
senderName := senderDisplayName(msg, actor)
loopMsgs := b.buildLoopMessages(ctx, text, runEnv, actor, senderName, msg)