feat(channel,runtime): 批次2 后端 — 消息级角色归属进上下文 + IM 私聊随主会话角色 + 渠道级绑定
按 design/22 §2/§3/§4.4/§7(3/4/5)。 - ①「消息级角色归属」进入模型上下文(批次 1 只做存储+DTO):历史消息的发送角色现在对模型可见,且**不把系统元数据塞进用户正文**(design/11 §10 红线) - ② IM owner 私聊镜像解析出的角色 = **主会话绑定的角色**(§7-3) - ③ 渠道级绑定:ChannelAccount 加 personaId(channels.json 读写/校验/脱敏沿用既有约定)+ 角色解析优先级 **会话 > 渠道 > 默认** + **群聊/陌生人强制默认角色**(§7-4);admin 渠道配置端点支持 personaId - Docs/api-client 版本 +1 - 验收:go build/vet/test 全绿 + linux/darwin 交叉编译
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@@ -140,6 +140,14 @@ type Options struct {
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// (channels.json → env fallback). When non-nil the bridge supports hot reload;
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// nil keeps the bridge boot-only (Reload returns ErrNilFactory).
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Factory PlatformFactory
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// ChannelPersona, when non-nil, resolves the role bound to one channel account
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// (channels.json ChannelAccount.PersonaID, design/22 §2 方案 b): it is called with
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// the platform and the local account id, and returns "" when the account binds no
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// role. It is consulted once per adapter connect/reload (never per message) and
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// only for the owner's private chat, so a group/stranger conversation can never be
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// moved into a role's scope (design/22 §7-4). Nil keeps every channel on the global
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// default role.
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ChannelPersona func(platform, accountID string) string
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}
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// Bridge owns the channel adapter lifecycle and the inbound message pipeline. It
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@@ -181,6 +189,12 @@ type Bridge struct {
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started bool
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closed bool
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factory PlatformFactory
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// channelPersona resolves an account's channel-level role from the effective
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// config (design/22 §2 方案 b); adapterPersona caches the resolved role per
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// connected adapter so the inbound path never re-reads channels.json. Both are
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// guarded by mu.
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channelPersona func(platform, accountID string) string
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adapterPersona map[string]string
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// proactiveCursor is the rotation cursor for the proactive-push no-signal
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// fallback (channelbridge/proactive.go), so the default channel is not always
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// the first whitelisted owner channel. Guarded by mu.
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@@ -251,6 +265,8 @@ func New(opts Options) (*Bridge, error) {
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readCancels: make(map[string]context.CancelFunc),
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gates: make(map[string]*adapter.FlowGate),
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factory: opts.Factory,
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channelPersona: opts.ChannelPersona,
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adapterPersona: make(map[string]string),
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cancel: func() {},
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sem: make(chan struct{}, maxConcurrent),
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}, nil
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