feat(channels): 适配器日志接 WS 实时推送(落库即秒推, channel_persisted)
后端: persistIsolated 由 _ = full(不广播)改为 notifyPersisted(full); BroadcastPersisted 按
sessionId 分流——main/web:<uuid> → message_persisted(Web聊天同步), 隔离 sess-xxx → channel_persisted
(适配器日志专用, 永不写主会话 web, 红线). payload data:{message:historyMessage}(strip thinking).
前端: ws.ts 新增 channel_persisted case→parseAdminChannelMessage→pushChannelEvent; wsParse.ts 纯函数;
useAppStore 新增 channelEvents(最新在前,按id去重,cap200,不持久化); channelLogList 订阅过滤
(单adapter按adapterId/总览取adapterId非空)merge进列表(仅追加、id去重、不整页重载),保留拉历史+10s兜底.
Docs/api-client.md §3.4 补 channel_persisted 契约.
验收: 后端 build/vet/test 全绿+windows/darwin交叉编译绿; 前端 npm run build 99模块绿.
注: 偏离=web:<uuid> 归 message_persisted(保Web副会话同步), 隔离永不带web前缀红线仍守.
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@@ -25,6 +25,7 @@ import (
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"net"
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"net/http"
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"strconv"
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"strings"
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"time"
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"git.yeij.top/AskaEth/Cyrene_v2/internal/auth"
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@@ -514,17 +515,25 @@ func newOrchestrator(s *Server) *Orchestrator {
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})
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}
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// BroadcastPersisted broadcasts a just-persisted chat message as a
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// `message_persisted` WS event so every browser of the same account appends it
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// without a manual refresh (design/16 §4.2). It is shared by the orchestrator
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// (Web turns) and the channel bridge (IM owner-private messages routed into the
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// main web session), so both paths emit the identical frame. Thinking is stripped
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// to stay consistent with the WS history replay (design/16 §6). It is a no-op-safe
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// call when the hub has broadcast wired.
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// BroadcastPersisted broadcasts a just-persisted chat message as a WS event so
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// every browser of the same account appends it without a manual refresh
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// (design/16 §4.2). It is shared by the orchestrator (Web turns) and the channel
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// bridge (IM messages), so both paths flow through one frame shape. The event type
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// is split by session: the main web session and its web sub-sessions broadcast
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// `message_persisted` for web-chat realtime sync, while any other session id is an
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// isolated channel adapter session (sess-xxx) and broadcasts `channel_persisted`
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// for the IM adapter log page — the web chat has no handler for the latter, so it
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// is naturally ignored there and never pollutes the conversation. Thinking is
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// stripped to stay consistent with the WS history replay (design/16 §6). It is a
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// no-op-safe call when the hub has broadcast wired.
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func (s *Server) BroadcastPersisted(msg history.Message) {
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wire := toHistoryMessage(msg)
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wire.Thinking = ""
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s.hub.broadcast(wsEvent{Type: "message_persisted", SessionID: msg.SessionID, Data: map[string]any{"message": wire}})
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typ := "channel_persisted"
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if msg.SessionID == history.MainSessionID || strings.HasPrefix(msg.SessionID, history.MainSessionID+":") {
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typ = "message_persisted"
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}
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s.hub.broadcast(wsEvent{Type: typ, SessionID: msg.SessionID, Data: map[string]any{"message": wire}})
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}
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// wsCapacityAwaken is the WS event type for a capacity state transition
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