feat(session,runtime): 多角色并存—按会话选角(迁移0011 + 按回合解析 + agent池 + 提取器修正)
按 DevDocs/design/22 批次 1 后端(§2/§3/§4.1-4.5/§4.7/§5 验收 1-6)。
- 迁移 0011:chat_sessions.persona_id + chat_messages.persona_id(均 DEFAULT '',无回填 → 升级零风险);同步包内幂等 DDL;**真实库升级验证**(拷贝 data/cyrene.db 到临时目录跑 MigrateUp:既有 1 会话/109 消息 persona 仍为 '',原库未被触碰)
- history:SessionMeta/Message 加 PersonaID + SetSessionPersona;ListSessions/List/scan/Append 带上
- runtime:SessionEnv.PersonaID + loop.personaFor(ctx) 替换固定 l.personaID(memory/request/turn)+ **agent 池**(Options.Agents,按角色取 instructions,未命中回落)+ **提取器不再把 persona 烤死在构造期**(多角色下记忆不再永远记在 cyrene 名下)+ **thinking 旋钮改为按会话角色解析**(否则角色 Y 会用角色 X 的预算/展示)
- gateway:会话 DTO/POST/PATCH 支持 personaId;ws/rest/voice 的 OwnerEnv 硬编改为**按会话解析角色**(actor 元数据语义不变);admin memories 搜索去掉硬编 cyrene
- Docs/api-client v0.42;**两处有意的行为收紧**已写明:POST /sessions body 非法 JSON → 400(原先完全忽略 body;空/null/{} 仍 201);POST /admin/memories/search 省略 personaId 且无默认角色 → 400(原先默认查 cyrene)
- 测试:design/22 §5 验收 1-6(记忆隔离/提示词首条 system/情绪按角色/提取 persona 归属/迁移兼容)+ 进程内 e2e(断言 adapter 收到的 model.Request.Messages[0] 即该角色的 systemPrompt)
- **已知未做(留批次 2 / 待确认)**:① IM 与渠道级未做 → **§7-3「owner 私聊镜像随主会话角色」尚未生效**;② 请求级覆盖未实现(本批只做会话级);③ **§7-5 的「上下文发送角色标记」只完成存储+DTO 半边**——消息 persona 已落库且 DTO 已带,但模型上下文不从 chat_messages 重建,「第 N 条是谁说的」尚未进上下文(需确认是否属批次 2);④「切角色重建摘要」当前是空操作(压缩未接线);⑤ thinking 旋钮仅在流式路径生效(非流式 agent.RunStep 不带,A 批次既有性质)
- 验收:go build/vet/test 全绿 + linux/amd64 与 darwin/arm64 交叉编译(既有 flake 本轮未触发;同批 session_orchestrator.go 一度 501 行 → 抽出 session_tail.go)
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@@ -8,22 +8,24 @@ import (
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"git.yeij.top/AskaEth/Cyrene_v2/internal/runtime/model"
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)
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// buildRequest assembles a model.Request from the agent's public surface,
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// buildRequest assembles a model.Request from the turn's agent's public surface,
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// mirroring agent.buildRequest so the streaming path behaves identically to
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// RunStep (leading instruction message, tool schemas, model routing).
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func (l *Loop) buildRequest(ctx context.Context, messages []model.Message) model.Request {
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// RunStep (leading instruction message, tool schemas, model routing). The agent
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// and the reasoning knobs are resolved from ctx, so a session that switched roles
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// gets the new role's prompt and budget on its very next step (design/22 §4.2).
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func (l *Loop) buildRequest(ctx context.Context, messages []model.Message, ag *agent.Agent, knobs LoopKnobs) model.Request {
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req := model.Request{
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Model: l.agent.Model(),
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Messages: l.assembleMessages(messages),
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Temperature: l.temperature(),
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MaxTokens: l.agent.MaxTokens(),
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Purpose: l.agent.Purpose(),
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Model: ag.Model(),
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Messages: assembleMessages(ag, messages),
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Temperature: temperatureOf(ag),
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MaxTokens: ag.MaxTokens(),
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Purpose: ag.Purpose(),
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Tools: l.toolSchemas(ctx, messages),
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Thinking: l.thinking,
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ReasoningEffort: l.reasoningEffort,
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Thinking: knobs.Thinking,
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ReasoningEffort: knobs.ReasoningEffort,
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}
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if l.agent.Router() != nil {
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if m, _ := l.agent.Router().RouteRequest(req); m != "" {
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if ag.Router() != nil {
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if m, _ := ag.Router().RouteRequest(req); m != "" {
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req.Model = m
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}
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}
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@@ -32,8 +34,8 @@ func (l *Loop) buildRequest(ctx context.Context, messages []model.Message) model
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// assembleMessages prepends the agent's instructions as a leading system message
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// when they are non-empty, otherwise returns the input slice unchanged.
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func (l *Loop) assembleMessages(messages []model.Message) []model.Message {
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instr := l.agent.Instructions()
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func assembleMessages(ag *agent.Agent, messages []model.Message) []model.Message {
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instr := ag.Instructions()
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if instr == "" {
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return messages
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}
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@@ -43,10 +45,10 @@ func (l *Loop) assembleMessages(messages []model.Message) []model.Message {
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return out
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}
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// temperature returns a pointer to the configured temperature, mapping zero to
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// nil so the provider default applies (matching the agent package).
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func (l *Loop) temperature() *float64 {
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t := l.agent.Temperature()
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// temperatureOf returns a pointer to the agent's configured temperature, mapping
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// zero to nil so the provider default applies (matching the agent package).
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func temperatureOf(ag *agent.Agent) *float64 {
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t := ag.Temperature()
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if t == 0 {
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return nil
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}
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@@ -140,14 +142,15 @@ const capacityRecallTopK = 5
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// habits and must never read owner-sensitive memory into a group or stranger intent
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// decision (design §2.2 红线: 不读陌生人敏感).
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func (l *Loop) capacityRecall(ctx context.Context, messages []model.Message) []capacity.RecallItem {
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if l.retriever == nil || l.personaID == "" {
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personaID := l.personaFor(ctx)
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if l.retriever == nil || personaID == "" {
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return nil
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}
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env := sessionEnvFrom(ctx)
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if env.Restricted() {
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return nil
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}
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results, err := l.retriever.Retrieve(ctx, l.personaID, queryFromMessages(messages), capacityRecallTopK)
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results, err := l.retriever.Retrieve(ctx, personaID, queryFromMessages(messages), capacityRecallTopK)
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if err != nil {
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l.log.Warn("capacity recall", "error", err, "env", env.ActorEnv)
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return nil
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