dev 分支暂存

This commit is contained in:
2026-05-16 08:26:56 +08:00
parent 58c8caa570
commit eb4129176c
71 changed files with 8474 additions and 214 deletions
+138
View File
@@ -0,0 +1,138 @@
package ws
import (
"encoding/json"
"log"
"time"
"github.com/gorilla/websocket"
)
const (
// 写入超时
writeWait = 10 * time.Second
// 读取pong超时
pongWait = 60 * time.Second
// pong发送后等待下一次ping的间隔
pingPeriod = (pongWait * 9) / 10
// 最大消息大小
maxMessageSize = 65536
)
// Client WebSocket客户端
type Client struct {
Hub *Hub
Conn *websocket.Conn
Send chan []byte
UserID string
SessionID string
}
// NewClient 创建WebSocket客户端
func NewClient(hub *Hub, conn *websocket.Conn, userID, sessionID string) *Client {
return &Client{
Hub: hub,
Conn: conn,
Send: make(chan []byte, 256),
UserID: userID,
SessionID: sessionID,
}
}
// ReadPump 读取协程 —— 从WebSocket连接读取消息
func (c *Client) ReadPump(onMessage func(client *Client, msg ClientMessage)) {
defer func() {
c.Hub.unregister <- c
c.Conn.Close()
}()
c.Conn.SetReadLimit(maxMessageSize)
c.Conn.SetReadDeadline(time.Now().Add(pongWait))
c.Conn.SetPongHandler(func(string) error {
c.Conn.SetReadDeadline(time.Now().Add(pongWait))
return nil
})
for {
_, rawMessage, err := c.Conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseNormalClosure, websocket.CloseAbnormalClosure) {
log.Printf("[WS] 读取错误: user=%s err=%v", c.UserID, err)
}
break
}
// 解析消息
var msg ClientMessage
if err := json.Unmarshal(rawMessage, &msg); err != nil {
log.Printf("[WS] 消息解析失败: user=%s err=%v", c.UserID, err)
continue
}
// 处理ping
if msg.Type == "ping" {
pongMsg := ServerMessage{
Type: "pong",
Timestamp: time.Now().UnixMilli(),
}
data, _ := json.Marshal(pongMsg)
c.Send <- data
continue
}
// 调用消息处理器
if onMessage != nil {
onMessage(c, msg)
}
}
}
// WritePump 写入协程 —— 向WebSocket连接写入消息
func (c *Client) WritePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.Conn.Close()
}()
for {
select {
case message, ok := <-c.Send:
c.Conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
// Hub关闭了通道
c.Conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
if err := c.Conn.WriteMessage(websocket.TextMessage, message); err != nil {
log.Printf("[WS] 写入错误: user=%s err=%v", c.UserID, err)
return
}
case <-ticker.C:
c.Conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.Conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}
// SendMessage 向客户端发送消息
func (c *Client) SendMessage(msg ServerMessage) error {
data, err := json.Marshal(msg)
if err != nil {
return err
}
select {
case c.Send <- data:
return nil
default:
return nil // 通道满则丢弃
}
}
+132
View File
@@ -0,0 +1,132 @@
package ws
import (
"log"
"sync"
)
// Hub WebSocket连接池
type Hub struct {
mu sync.RWMutex
clients map[*Client]bool
broadcast chan []byte
register chan *Client
unregister chan *Client
// 按用户ID索引的客户端映射
userClients map[string]map[*Client]bool
}
// NewHub 创建WebSocket Hub
func NewHub() *Hub {
return &Hub{
clients: make(map[*Client]bool),
broadcast: make(chan []byte, 256),
register: make(chan *Client),
unregister: make(chan *Client),
userClients: make(map[string]map[*Client]bool),
}
}
// Run 启动Hub主循环
func (h *Hub) Run() {
for {
select {
case client := <-h.register:
h.mu.Lock()
h.clients[client] = true
// 用户索引
if h.userClients[client.UserID] == nil {
h.userClients[client.UserID] = make(map[*Client]bool)
}
h.userClients[client.UserID][client] = true
h.mu.Unlock()
log.Printf("[WS] 客户端连接: user=%s session=%s (当前连接数: %d)",
client.UserID, client.SessionID, len(h.clients))
case client := <-h.unregister:
h.mu.Lock()
if _, ok := h.clients[client]; ok {
delete(h.clients, client)
close(client.Send)
// 清理用户索引
if h.userClients[client.UserID] != nil {
delete(h.userClients[client.UserID], client)
if len(h.userClients[client.UserID]) == 0 {
delete(h.userClients, client.UserID)
}
}
}
h.mu.Unlock()
log.Printf("[WS] 客户端断开: user=%s session=%s (当前连接数: %d)",
client.UserID, client.SessionID, len(h.clients))
case message := <-h.broadcast:
h.mu.RLock()
for client := range h.clients {
select {
case client.Send <- message:
default:
// 客户端发送通道已满,跳过
close(client.Send)
delete(h.clients, client)
}
}
h.mu.RUnlock()
}
}
}
// SendToUser 向指定用户的所有连接发送消息
func (h *Hub) SendToUser(userID string, message []byte) {
h.mu.RLock()
defer h.mu.RUnlock()
if clients, ok := h.userClients[userID]; ok {
for client := range clients {
select {
case client.Send <- message:
default:
// 跳过阻塞的客户端
}
}
}
}
// SendToSession 向指定会话的连接发送消息
func (h *Hub) SendToSession(userID, sessionID string, message []byte) {
h.mu.RLock()
defer h.mu.RUnlock()
if clients, ok := h.userClients[userID]; ok {
for client := range clients {
if client.SessionID == sessionID {
select {
case client.Send <- message:
default:
}
}
}
}
}
// ClientCount 获取当前连接数
func (h *Hub) ClientCount() int {
h.mu.RLock()
defer h.mu.RUnlock()
return len(h.clients)
}
// UserClientCount 获取指定用户的连接数
func (h *Hub) UserClientCount(userID string) int {
h.mu.RLock()
defer h.mu.RUnlock()
if clients, ok := h.userClients[userID]; ok {
return len(clients)
}
return 0
}