fix: Phase 6联调 — 插件管理器端口修正 + 多模型配置系统整合 + 历史消息刷新修复

## 调试日志

### 1. 插件管理器启动失败
- **症状**: DevTools 显示插件管理器一直"已停止",手动启动正常
- **排查**: 对比 process-manager.js 传入的环境变量 vs plugin-manager config.go 读取的变量
- **根因**: config.js 传入 PLUGIN_MANAGER_PORT=8094,但 config.go 读取 os.Getenv("PORT"),env 名不匹配。且 process.env 中 PORT 泄露时被误读为 9090,与 DevTools 端口冲突
- **修复**: config.js 将 PLUGIN_MANAGER_PORT → PORT,使 env 名与代码一致 (c3055f4)

### 2. 历史消息刷新后消失
- **症状**: 浏览器刷新后聊天历史清空
- **排查**: WebSocket history_response handler 中 if (msg.messages) 对空数组 [] 为 truthy
- **根因**: 后端返回空的 history_response (缓存为空) 时,空数组覆盖了 HTTP 已加载的消息
- **修复**: useWebSocket.ts 改为 if (msg.messages && msg.messages.length > 0),空数组走 else-if 分支仅打日志,不覆盖已有消息

### 3. Phase 6 多模型配置系统
- Gateway: ModelsConfigStore (JSON文件持久化) + Admin CRUD API (providers/models/routing)
- ai-core: ModelSelector 支持按 purpose 选择 + fallback_chain,无配置时回退 .env
- DevTools: 模型配置管理面板 (Providers/Models/Routing 三Tab)、在线模型查询代理、路由表单 checkbox 多选、关键词搜索过滤
- .gitignore: models.json + platform_configs.json

### 4. 多端客户端追踪
- Hub 新增 knownClients 映射 (clientID → KnownClient),在线/离线状态追踪
- 客户端备注持久化到 PostgreSQL
- DevTools 客户端管理面板

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-23 21:23:10 +08:00
parent 965cce7192
commit 0717928496
29 changed files with 3177 additions and 137 deletions
+255 -87
View File
@@ -7,8 +7,8 @@ import (
"encoding/hex"
"encoding/json"
"fmt"
"io"
"github.com/yourname/cyrene-ai/pkg/logger"
"io"
"net/http"
"strings"
"time"
@@ -50,6 +50,9 @@ func (h *ChatHandler) HandleWebSocket(c *gin.Context) {
// 从query参数获取token和session_id
token := c.Query("token")
sessionID := c.Query("session_id")
clientID := c.Query("client_id")
deviceName := c.Query("device_name")
userAgent := c.Request.UserAgent()
if token == "" {
// 也尝试从Authorization头读取
@@ -93,7 +96,7 @@ func (h *ChatHandler) HandleWebSocket(c *gin.Context) {
}
// 创建客户端
client := ws.NewClient(h.hub, conn, userID, sessionID)
client := ws.NewClient(h.hub, conn, userID, sessionID, clientID, deviceName, userAgent)
// 注册到Hub
h.hub.Register(client)
@@ -128,7 +131,7 @@ func (h *ChatHandler) handleChatMessage(client *ws.Client, msg ws.ClientMessage)
// 持久化用户消息到数据库(在 WebSocket 发送之前)
if h.sessionStore != nil && h.sessionStore.IsAvailable() {
if err := h.sessionStore.AddMessage(client.SessionID, "user", "chat", msg.Content); err != nil {
if err := h.sessionStore.AddMessage(client.SessionID, "user", "chat", msg.Content, client.ClientID); err != nil {
logger.Printf("[chat] 持久化用户消息失败: %v", err)
}
}
@@ -168,6 +171,10 @@ func (h *ChatHandler) handleChatMessage(client *ws.Client, msg ws.ClientMessage)
Role: "user",
Content: msg.Content,
Timestamp: time.Now().UnixMilli(),
ClientInfo: &ws.ClientInfo{
ClientID: client.ClientID,
DeviceName: client.DeviceName,
},
}
if len(msg.Attachments) > 0 {
userMsg.Attachments = msg.Attachments
@@ -229,13 +236,13 @@ func (h *ChatHandler) streamResponse(client *ws.Client, mode string, reqBody []b
// 增大 scanner buffer 以处理大块 SSE 数据
scanner.Buffer(make([]byte, 0, 64*1024), 1024*1024)
// 通知前端 AI 开始生成回复
client.SendMessage(ws.ServerMessage{
Type: "stream_start",
MessageID: "msg_" + generateID(),
SessionID: client.SessionID,
Timestamp: time.Now().UnixMilli(),
})
// 通知前端 AI 开始生成回复
client.SendMessage(ws.ServerMessage{
Type: "stream_start",
MessageID: "msg_" + generateID(),
SessionID: client.SessionID,
Timestamp: time.Now().UnixMilli(),
})
var fullText string
var msgID string
@@ -312,24 +319,30 @@ func (h *ChatHandler) streamResponse(client *ws.Client, mode string, reqBody []b
reviewMsgID := fmt.Sprintf("%s_r%d", msgID, i)
// 持久化每条审查消息
if h.sessionStore != nil && h.sessionStore.IsAvailable() {
if err := h.sessionStore.AddMessage(client.SessionID, role, msgType, rm.Content); err != nil {
if err := h.sessionStore.AddMessage(client.SessionID, role, msgType, rm.Content, client.ClientID); err != nil {
logger.Printf("[chat] 持久化审查消息失败: %v", err)
}
}
clientInfo := &ws.ClientInfo{
ClientID: client.ClientID,
DeviceName: client.DeviceName,
}
h.hub.CacheMessage(client.UserID, client.SessionID, ws.Message{
ID: reviewMsgID,
Role: role,
Content: rm.Content,
Timestamp: time.Now().UnixMilli(),
ID: reviewMsgID,
Role: role,
Content: rm.Content,
Timestamp: time.Now().UnixMilli(),
ClientInfo: clientInfo,
})
client.SendMessage(ws.ServerMessage{
Type: "response",
MessageID: reviewMsgID,
Content: rm.Content,
Role: role,
MsgType: msgType,
SessionID: client.SessionID,
Timestamp: time.Now().UnixMilli(),
Type: "response",
MessageID: reviewMsgID,
Content: rm.Content,
Role: role,
MsgType: msgType,
SessionID: client.SessionID,
Timestamp: time.Now().UnixMilli(),
ClientInfo: clientInfo,
})
// 使用 MessageScheduler 计算的 per-message 延迟
if rm.DelayMs > 0 {
@@ -416,7 +429,7 @@ func (h *ChatHandler) streamResponse(client *ws.Client, mode string, reqBody []b
// 如果有审查消息,每条已单独持久化,跳过 fullText 以避免重复
if !hasReview && fullText != "" {
if h.sessionStore != nil && h.sessionStore.IsAvailable() {
if err := h.sessionStore.AddMessage(client.SessionID, "assistant", "chat", fullText); err != nil {
if err := h.sessionStore.AddMessage(client.SessionID, "assistant", "chat", fullText, client.ClientID); err != nil {
logger.Printf("[chat] 持久化 AI 回复失败: %v", err)
}
}
@@ -426,6 +439,10 @@ func (h *ChatHandler) streamResponse(client *ws.Client, mode string, reqBody []b
Role: "assistant",
Content: fullText,
Timestamp: time.Now().UnixMilli(),
ClientInfo: &ws.ClientInfo{
ClientID: client.ClientID,
DeviceName: client.DeviceName,
},
})
}
// RecordMessage 使用不带 [review] 标记的文本
@@ -451,7 +468,6 @@ func (h *ChatHandler) handleVoiceInput(client *ws.Client, msg ws.ClientMessage)
client.SendMessage(response)
}
// handleHistoryRequest 处理历史消息请求
func (h *ChatHandler) handleHistoryRequest(client *ws.Client, msg ws.ClientMessage) {
// 优先使用请求中的 session_id,否则使用客户端的 session_id
@@ -469,19 +485,28 @@ func (h *ChatHandler) handleHistoryRequest(client *ws.Client, msg ws.ClientMessa
logger.Printf("[history] 从数据库恢复会话历史: session=%s, %d 条消息", sessionID, len(dbMessages))
// 恢复到内存缓存
for _, dbMsg := range dbMessages {
var ci *ws.ClientInfo
if dbMsg.ClientID != "" {
ci = h.hub.ClientInfo(dbMsg.ClientID)
if ci == nil {
ci = &ws.ClientInfo{ClientID: dbMsg.ClientID}
}
}
messages = append(messages, ws.Message{
ID: fmt.Sprintf("db_%d", dbMsg.ID),
Role: dbMsg.Role,
MsgType: dbMsg.MsgType,
Content: dbMsg.Content,
Timestamp: dbMsg.CreatedAt.UnixMilli(),
ID: fmt.Sprintf("db_%d", dbMsg.ID),
Role: dbMsg.Role,
MsgType: dbMsg.MsgType,
Content: dbMsg.Content,
Timestamp: dbMsg.CreatedAt.UnixMilli(),
ClientInfo: ci,
})
h.hub.CacheMessage(client.UserID, sessionID, ws.Message{
ID: fmt.Sprintf("db_%d", dbMsg.ID),
Role: dbMsg.Role,
MsgType: dbMsg.MsgType,
Content: dbMsg.Content,
Timestamp: dbMsg.CreatedAt.UnixMilli(),
ID: fmt.Sprintf("db_%d", dbMsg.ID),
Role: dbMsg.Role,
MsgType: dbMsg.MsgType,
Content: dbMsg.Content,
Timestamp: dbMsg.CreatedAt.UnixMilli(),
ClientInfo: ci,
})
}
}
@@ -534,72 +559,216 @@ func (h *ChatHandler) HandleProactiveMessage(c *gin.Context) {
return
}
// 检查用户是否在线
// Parse content to split (action) from chat text.
segments := parseProactiveContent(req.Content)
// Check online status.
onlineCount := h.hub.UserClientCount(req.UserID)
if onlineCount == 0 {
// Phase 2: 离线时排队,等待用户重连后推送
data, _ := json.Marshal(ws.ServerMessage{
Type: "response",
MessageID: "proactive_" + generateID(),
Content: req.Content,
Role: "assistant",
MsgType: "proactive",
SessionID: req.SessionID,
Timestamp: time.Now().UnixMilli(),
})
h.hub.QueueProactiveMessage(req.UserID, data)
logger.Printf("[proactive] 用户离线,消息已排队: user=%s", req.UserID)
c.JSON(http.StatusOK, gin.H{
"success": true,
"reason": "queued",
"message": "用户离线,消息已排队等待重连后推送",
})
return
}
// 构建主动消息
msgID := "proactive_" + generateID()
msg := ws.ServerMessage{
Type: "response",
MessageID: msgID,
Content: req.Content,
Role: "assistant",
MsgType: "proactive",
SessionID: req.SessionID,
Timestamp: time.Now().UnixMilli(),
}
data, err := json.Marshal(msg)
if err != nil {
logger.Printf("[proactive] 序列化消息失败: %v", err)
c.JSON(http.StatusInternalServerError, gin.H{"error": "内部错误"})
return
}
h.hub.SendToUser(req.UserID, data)
// 同时缓存到对话历史(使用 admin 的主 session
sessionID := req.SessionID
if sessionID == "" {
sessionID = "session_admin_main"
}
h.hub.CacheMessage(req.UserID, sessionID, ws.Message{
ID: msgID,
Role: "assistant",
Content: req.Content,
Timestamp: time.Now().UnixMilli(),
})
h.hub.RecordMessage(sessionID, "assistant", req.Content)
logger.Printf("[proactive] 主动消息已推送: user=%s, online=%d, content_len=%d", req.UserID, onlineCount, len(req.Content))
timestamp := time.Now().UnixMilli()
for i, seg := range segments {
msgID := fmt.Sprintf("proactive_%s_%d", generateID(), i)
msgType := "chat"
role := "assistant"
if seg.msgType == "action" {
msgType = "action"
role = "action"
}
msg := ws.ServerMessage{
Type: "response",
MessageID: msgID,
Content: seg.content,
Role: role,
MsgType: msgType,
SessionID: sessionID,
Timestamp: timestamp + int64(i),
}
data, err := json.Marshal(msg)
if err != nil {
logger.Printf("[proactive] 序列化消息失败: %v", err)
continue
}
if onlineCount == 0 {
h.hub.QueueProactiveMessage(req.UserID, data)
} else {
h.hub.SendToUser(req.UserID, data)
if i < len(segments)-1 {
delay := 200 + int(time.Now().UnixNano()%200)
time.Sleep(time.Duration(delay) * time.Millisecond)
}
}
// Persist to database so proactive messages survive restarts.
if h.sessionStore != nil && h.sessionStore.IsAvailable() {
if err := h.sessionStore.AddMessage(sessionID, role, msgType, seg.content, ""); err != nil {
logger.Printf("[proactive] 持久化消息失败: %v", err)
}
}
// Cache each segment to conversation history.
h.hub.CacheMessage(req.UserID, sessionID, ws.Message{
ID: msgID,
Role: role,
MsgType: msgType,
Content: seg.content,
Timestamp: timestamp,
})
h.hub.RecordMessage(sessionID, role, seg.content)
}
logger.Printf("[proactive] 主动消息已推送: user=%s, online=%d, segments=%d", req.UserID, onlineCount, len(segments))
reason := "delivered"
if onlineCount == 0 {
reason = "queued"
}
c.JSON(http.StatusOK, gin.H{
"success": true,
"message": "消息已推送",
"segments": len(segments),
"delivered": onlineCount,
"reason": reason,
})
}
// proactiveSegment holds a parsed piece of a proactive message.
type proactiveSegment struct {
msgType string // "chat" or "action"
content string
}
// parseProactiveContent splits text by (parenthesized actions).
// "(笑) 你好呀 (调暗灯光) 今天过得如何" →
// [action: "笑", chat: "你好呀", action: "调暗灯光", chat: "今天过得如何"]
func parseProactiveContent(text string) []proactiveSegment {
if text == "" {
return nil
}
var segments []proactiveSegment
remaining := []rune(text)
for len(remaining) > 0 {
actionStart := -1 // index in remaining
actionEnd := -1 // index after closing paren
var actionContent string
for i, r := range remaining {
if r == '(' || r == '' {
actionStart = i
closeRune := ')'
if r == '' {
closeRune = ''
}
for j := i + 1; j < len(remaining); j++ {
if remaining[j] == closeRune {
actionEnd = j + 1
actionContent = string(remaining[i+1 : j])
break
}
}
break
}
}
if actionStart >= 0 {
if actionStart > 0 {
prefix := strings.TrimSpace(string(remaining[:actionStart]))
if prefix != "" {
segments = append(segments, proactiveSegment{msgType: "chat", content: prefix})
}
}
content := strings.TrimSpace(actionContent)
if content != "" {
segments = append(segments, proactiveSegment{msgType: "action", content: content})
}
remaining = remaining[actionEnd:]
} else {
text := strings.TrimSpace(string(remaining))
if text != "" {
segments = append(segments, proactiveSegment{msgType: "chat", content: text})
}
break
}
}
if len(segments) == 0 && text != "" {
segments = append(segments, proactiveSegment{msgType: "chat", content: strings.TrimSpace(text)})
}
return segments
}
// ========== 多端客户端管理 API ==========
// HandleListClients returns all known clients for the authenticated user.
// GET /api/v1/admin/clients
func (h *ChatHandler) HandleListClients(c *gin.Context) {
userID := c.Query("user_id")
if userID == "" {
userID = "admin"
}
clients := h.hub.GetKnownClients(userID)
// Merge with persisted notes from DB
if h.sessionStore != nil && h.sessionStore.IsAvailable() {
dbClients, err := h.sessionStore.GetClients(userID)
if err == nil {
noteByID := make(map[string]string)
for _, dc := range dbClients {
noteByID[dc.ClientID] = dc.Note
}
for i := range clients {
if note, ok := noteByID[clients[i].ClientID]; ok && note != "" {
clients[i].Note = note
}
}
}
}
c.JSON(http.StatusOK, gin.H{
"clients": clients,
"total": len(clients),
})
}
// HandleUpdateClientNote sets a label/note on a client.
// PUT /api/v1/admin/clients/:id/note
func (h *ChatHandler) HandleUpdateClientNote(c *gin.Context) {
clientID := c.Param("id")
var req struct {
Note string `json:"note"`
}
if err := c.ShouldBindJSON(&req); err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "请求参数无效"})
return
}
// Update in-memory
if !h.hub.UpdateClientNote(clientID, req.Note) {
c.JSON(http.StatusNotFound, gin.H{"error": "客户端未找到"})
return
}
// Persist to DB
if h.sessionStore != nil && h.sessionStore.IsAvailable() {
if err := h.sessionStore.UpdateClientNote(clientID, req.Note); err != nil {
logger.Printf("[clients] 持久化备注失败: %v", err)
}
}
c.JSON(http.StatusOK, gin.H{"status": "ok", "client_id": clientID, "note": req.Note})
}
func generateID() string {
return time.Now().Format("20060102150405") + randomStr(6)
}
@@ -609,7 +778,7 @@ func randomStr(n int) string {
if _, err := rand.Read(b); err != nil {
// fallback: deterministic but hard to predict
for i := range b {
b[i] = byte(time.Now().UnixNano()%256)
b[i] = byte(time.Now().UnixNano() % 256)
}
}
return hex.EncodeToString(b)[:n]
@@ -637,4 +806,3 @@ func parseMultiMessage(text string) []string {
}
return result
}